Archaeopteryx 2 Engine

Arx2 logo
Archeopteryx 2 (Arx2 for short) is my own game engine.
It uses the DirectX libraries and their C# wrapper SlimDX.
Its first version (Archeopteryx) is used for the game Archamon.
The goal of the second version is to create a more stable and powerful engine with fewer hardware requirements and simpler implementation.

Current state of development: 90%
Estimated release date: Q1 2024
 
Development roadmap:
- implementation into Archamon
+ menu (UI)
+ sounds and music
+ animated objects
+ weather effects
+ particle system (smoke, fire, explosion)
+ display of seasons (smooth transition)
+ dynamic shadows
+ changeable sky
+ large multitextured terrain

Screenshots gallery
 


Vionsoft - Ondřej Vindyš
Frýdlant nad Ostravicí, Czech Republic
vionsoft@vionsoft.com
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